Tuesday, 8 November 2011

New York Environment

Still considered a Work in Progress

New New York






Old Broadway






Detective Office

Monday, 7 November 2011

Friday, 4 November 2011

Enivronment Style direction






Now for the environment, it needs a neon but cold look splashed against the High Tech Futuristic New New York.

Colourway
Tokyo at night inspiration
The Colourway


The style we should go for hard shadings and blends to give the essence Futuristic of New York, with a  dash of a comic book style, to give the Neo Noir type Sin City look

Taken from 2006 thriller Scanner Darkly


The architecture will be an advancement of Ryan's first concept, but more poly geometric, to make New York Hard and steel like.


Ryan El's original concept art for the Skeleton Key on Broadway


Taken from Pivot a short animation created by Kevin Megens, Floris Vos and Arno de Grijs


Initial Concept Art: Detective Office



Victim Character Concepts

Detective Office and Detective Concepts to follow.





Painterly



Thursday, 3 November 2011

The next stages of our trailer.

Okay guys I just had a talk with Alan, and he pretty much said we got our trailer! We need to have harder edits and there's a scene missing of the actually play which can be represented as the actors on stage, a script, or a poster of the play.

The next thing now is the style. If we nail the concepts down completely we don't actually have to do the Pre Viz which is fantastic.

So Ryan if you can post the thumbnails you've done so far. Its a big job to do now to cover the environments and characters, but you happily opted for this so this will be alot.

We need a  concept for:

Old New York
New,  New York
the Broadway Play
The Detectives office from the outside and in
One Car Design

The Detective and Victims design. And a silhouette of the Villain.

Old New York and New New york and if possible Broadway should be done by around Tuesday. I will be posting more styles for Ryan to work on, colour palettes and thumbnails. Edward Hopper influences and other Artists styles I will be posting which would fit our trailer.

Once we finalised each concept, its literally modelling time! Myself and Paul would take the bulk of this it the beginning stages as Ryan would be busy with the concepts.

We do really need to nail the concepts down perfect, so we can work from them with ease when modelling them in Maya.  SO Ryan please post up progress of your concepts so if there is something not quite right we can spot it early rather than you starting again.

Comment please so I know this plan of action suits everyone :).

Final Animatic?

Hey Alex / Ryan,

Further to our chat today, I've made the changes to the animatic. I have a feeling you may say the pacing is still slightly off with the broadway bit and close ups on the face. I have shortened them but this is the best I can do without knocking it out of sync with the music and narration. We can sort this out. I added the silhouettes of the flying cars at the beginning, but watching it back a second ago, they sort of of look like weird blobs and flying mechanical ducks... (I'm using the "only a representation" card on this one again I think, ha!) Hope this is one is ok because I've been up all night doing it...